| Battle Reports July 2003 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Saxons Advance (Photo from Wargames Journal)
Introduction and Special Rules Last night a friend, Stephen, and I played a Dark Ages infantry bash. Borrowing a few ideas from a very old article in Miniature Wargames, we used the following additional rules:
The problem would be getting the balance between sorting your units out and not getting caught halted by the enemy. And at what point to you get rid of the shaken and disorder? The sides were even: each was three brigades of three bases each… The Battle The early morning mist cleared from the river valley, and the armies of Mercia and Anglia came into sight of each other. As the early morning air began to warm in the summer sun, the two mobs of men began to coalesce into battlelines. Each began to form into two great divisions, lead by the most trusted men from each kingdom. To the south was the army of John the Weak-Stomach, so known because of his inability to ride in a cart without losing his lunch. To the north was the army of Stephen the Indecisive, so known for his constantly changing banner and shield designs - new banners were often only half finished before he decided he wanted a different one! Amid much clamour of arms, shouting or oaths and insults, the two armies began to form their shield walls. By coincidence, both leaders concentrated their efforts on organising their right flank divisions, while leaving their respective subordinates to organise the left flank divisions. John the Weak-Stomach started hostilities early by sending forward his slingers, in the hope of disrupting the enemy deployment, but these were met by enemy archers and an indecisive firefight began between these two units. A few men fell, but these men were thinking more about their crops than killing fellow farmers. Meanwhile, organisation of the shieldwalls went on apace, again with the right flank of each army getting more attention from their leaders. Soon Stephen's right flank division began to get ready to move forward, prompting John to order his own right flank to advance, even though there were still men milling around in the rear, and indeed still arriving with breakfast around their mouths and in their beards! This decision was to have dire consequences later in the battle. As the two right flanks started forward, Stephen's archers decided they had had enough shooting, drew their swords and rushed forward at the enemy slingers. These evaded back behind their advancing shieldwall, causing the archers to crash into it. This unfortunate incident caused a little disruption in the shieldwall, as the victorious warriors had to pause to remove bodies and entrails from their spears. This delay was also to cause dire consequences! Over on Stephen's advancing right flank, the disorganised troops facing them hurriedly tried to get into formation. They were only partially successful, and when the units hit each other. The fighting was short and savage. Most of Stephen's troops crushed the semi-prepared troops facing them, but one unit fought back and broke the unit facing it. This unit then turned to engage a victorious enemy unit. Both units surged into contact in disorganised mobs and after a brief fight, John's last unit on this flank was wiped out. Meanwhile, the Shieldwalls on the other flank had finally met. The honours were fairly even at first, but then more of Stephen's levies joined in the melee and started to swing things his way. John sent in his troops who had been delayed by the archers, but it was too late. Although they broke one enemy unit they did not have the strength to resist the enemy masses that were now all around them. John the Weak-Stomach surrendered. Nothing is yet known of the fate of John. It is believed that Stephen the Indecisive still can't make his mind up what to do with him... Summary In our game, both armies gave preference to their right flank divisions, with the result that both right flanks attacked while the troops facing them were still in some disarray. Bloody combat followed (nothing new in VB!), with some units disintegrating in the first round: levy spear units going into action with a Strength of 4 do not have a very high life expectancy! I lost by a narrow margin when my entire left flank was crushed and my right got bogged down as the enemy fed units into ongoing melees that I was not going to win. The additional rules worked great, and we're already planning bigger games on the same lines. John Hills
15mm Romans from Navigator Miniatures Prelude
to Chaeronea (86Bc) Background (loosely
based on historical events) The
Forces Mithridatic/Pontics
Romans
Army sheets are available for the Pontics by clicking here, and for the Romans by clicking here. The Battle The
Mithridatic/Pontic army deployed in the pass with the Romans advancing
across the plain. The
Roman Cavalry had reformed facing the flank of the Pontic army as had
the Pontic cataphracts who now faced the rear of the II/III Cohorts. The
Romans again got the charge and slammed into the slave phalanxes. Both
performed well but ultimately both routed. The Brazen Shields charged
into the II/III Cohorts as did the cataphracts resulting in the best
result for the Pontics in the whole battle destroying the Roman unit on
the charge. Well
that’s it. 350 pts a side and completed in under 2 hours. 1)
Leader bases and spotting. Spotting in this battle was pretty much
automatic: no one failed any spotting rolls on turn one. At this
point I wondered whether it was worth using them at all. The one thing I
did like was that using the leader bases meant that, although the
Pontics outscouted the Romans, they were unable to secure the advantage
as the heavy cavalry ended up on the wrong flank. This probably decided
the battle. Editor’s Note: Unless the terrain is dense,
I often don’t bother with scouting rolls either. Did
I enjoy the game - considering it was my first? Yes! But
I’ve got a lot to sort out rules-wise yet. John O
28mm Norman Cavalry from Gripping Beast (photo courtesy of Justin Curtis of the London Wargamers) Anglo-Norman Civil War c. 1100 The rebel Lord Odo of Anglia and the loyal vassal of the King, Sheriff Picot squared up with their respective forces (500 points a-side, not quite canon army lists, but rather what each of had in our boxes). Lord Odo's forces were heavy in caballeri and some mercenary crossbowmen; while the Sheriff had dragged along large numbers of reluctant Grantanbrycg spearmen who were placed at the very front while Picot stayed back with the household familia a reasonable way to the rear. Both sides committed themselves to an all out advance with generic Attack and Forward orders. Within a couple of turns Odo's caballeri crashed into the spearmen and and swept four companies of them into an immediate rout, disordering some of Sheriff Picot's familia behind them. Fortunately, Sheriff Picot and his officers were able to re-organise the lines before the onrushing rebel caballeri reached them, and countercharged the following turn. Here the fresh royalist cavalry found they had the edge over the rebels, who had suffered some casualties in riding down the spearmen, and in turn broke them and drove them back. Sadly, the Sheriff's victory was not to be complete. On the right, the stout constable of Cambridge Castle fell in the heat of battle trading blows with the rebel swine, and the right wing of the royalist army went scampering off after their routed opponents rather than wheeling to sweep away the rebel centre. Two squadrons of retainers were thrown into the centre to plug the gap where Lord Odo had taken his personal entourage intent on victory or death, but the lighter horse were cut down as wheat before the sickle. Only the timely arrival of the left wing and Sheriff Picot himself discouraged the rebel Lord and sent him fleeing back to his Fenland hideaway to lick his wounds and rue the folly of rebellion against one's divineley appointed king. Vivat Rex! Comments: 1. Reserves are a good idea aren't they? Oh yes! 2. The officer casualties rule is excellent and works really well. 3. Once a unit is shaken then it really is difficult to bring it back from the edge. 4. Evading is a good idea for missile troops. Bowmen countercharging caballeri is not a good idea, my son, no matter how desperate you are. 5. It looks so easy, doesn't it? Just point the troops and let them get on with it. When you roll three sixes for your command points on the first turn, the command structure looks so easy. It's when you're desperate to wheel certain units and remove disordered markers on others and one of your leaders is dead and the blasted troops are all just outside 16" that the system really bites! Conclusion I like this rule set. I like it a lot. Thank you. If you can recreate the tactics of the time and they have a chance at working then the rule system is fine. I used Bremule and it had the desired result. Thurlac
Knights from the collection of Neil Fawcett A Clash from the Wars of the Roses This battle report uses the Second St Albans scenario featured in the Scenarios section of the website. Click here to see it. The Sides Naturally I
played The Kingmaker, Richard Neville, Earl of Warwick. I was
joined on the Yorkist side by Steve, as Lord Montague. Glynn
played the Lancastrians as Lord Beaufort. Turn
1: Steve’s face changed from one of quiet confidence to one of alarm as his main army’s morale and discipline disintegrated. Montague got 1 command point and things looked glum. However, Wenlock’s archers stood firm and repulsed a company of French handgunners that tried to break into St Albans supported by distant Lancastrian bowfire. The Yorkist footmen on the end of the ridge also surprised everyone by advancing towards the Lancastrian line in a desperate bid to hold up the enemy while Montague sorted his troops out. Montague also
took the opportunity to send for Warwick for help. The Lancastrians
started to advance towards the gap and sent a mercenary company on a
march east round the front of the Yorkist defences. Turn
2: The archers in the town acquitted themselves well routing the French handgunners and giving the retinue archers outside the town short shrift. The second company of Yorkist archers separated from their main group and moved into the suburb gardens to engage the Lancastrian crossbowmen advancing towards the narrow gap. The sudden
appearance of a hole in the flank, though, came as a nasty surprise
especially as the Lancastrians had a large regiment of foot bearing down
on the Yorkist position. So far things were going according to the
history book. Then things, naturally, went horribly wrong. The Yorkist
foot charged downhill to certain death. In front of them were a second
company of Lancastrian mercenary handgunners. Rather than evade allowing
the mercenary pikemen behind to take the attack, they stood their ground
and fired. The Lancastrian shooting was ineffective and the Yorkists
smashed into them shattering them instantly, forcing them back into the
pike, who were disorganised, lost the subsequent battle against the foot
and then pushed back into a second company of mercenary pike to the rear
disordering them. Morale rolls brought shaken status to the pike. Turn
3: Despite the snow, the Yorkist archers saw off an attempt to enter the town by the Lancastrian archers while those in the garden were causing major casualties to the crossbowmen and also the shire levy archers to the North. The Lancastrian foot were redeployed to strike at the Yorkist lunatics hammering the mercenary pike and the defenders of the town breathed again. Montague was finally getting some of his troops moving West but not enough by a long way. The Yorkist foot won their melee against the shaken and disorganised pike and routed them, pursuing into a company of now disorganised retinue billmen that were trying to get into place. The
Lancastrian infantry were in absolute disarray especially as the
crossbowmen, the only unit likely to enter the gap finally broke and
ran. Turn
4: The Lancastrian archers attempting to enter St Albans finally abandoned the project and sloped away. Their retinue billmen lost another melee to the Yorkist foot but passed a morale test and were only pushed back. This allowed the flanking heavy foot finally to attack the Yorkists, who, reduced previously to strength 3, were eliminated with a cheer for their heroism. By now, the
forces of Montague were getting near to the heath and exchanging some
desultory archery fire with the mercenary companies sent around the
front of the works. Turn
5: The banners of Warwick the Kingmaker appeared on the Eastern end of the board and Glynn decided that the Lancastrians would withdraw at this point. They had failed to force the gap and St Albans looked as strongly held as ever. Montague’s
troops would certainly be able to hold for as long as it took his
brother to advance across the field. Conclusion: A ripsnorting
refight that went completely the wrong way. On later
consideration over a pint, it was decided that not enough troops had
been thrown at St Albans initially by the Lancastrians. Nor had the
Lancastrian artillery been brought into play having been masked by the
sudden melee that erupted in front of them. Just not enough pressure
fell on Wenlock’s command to seriously look like breaking it. The Yorkist
advance against the Lancastrians was also a surprise. Historically, the
Yorkist foot had dithered on the end of the ridge and been rolled over.
Here, they took the fight to the Lancastrians and went down fighting but
it stopped the main Lancastrian plan of getting round the flank dead in
its tracks. The forces of
Montague were slow to react but did so eventually. They were about two
turns away from actually reaching St Albans but the town was not really
under pressure and would certainly have held out that long. The long-term
effects of the battle were also interesting. Henry VI remained in
Yorkist custody. Warwick still held the reins of power and had no need
to install Edward of York as a new King. In some ways, although their
army was rolled back, the Lancastrian dynasty benefited by losing here.
When Edward of York and Warwick finally fell out, it would be with Henry
VI still on the throne. My thanks to
Steve and Glynn for their help. Thurlac
|